I've only recently as of this week seen a Canis motion simulator that was compatible with consoles while in PSVR but it costs $2000 more than the Yaw VR. Yaw will probably be made similarly for consoles where you don't have to set up commands like on a pc. When you press on the accelerator the device automatically leans back and when braking it leans forward creating those g forces with different forces when you turn left and right. I'll be picking up the Yaw VR Special Edition the minute they make it compatible for my PSVR.
Hi, I am waiting for your UE4 support. This is very Importand for me because I will do my own motion cancelation. Where can I find the unreal plugin?? This is ready for Yaw and wil be killer!! https://www.youtube.com/watch?v=RosiVPYpBdw Greetings Johan.